#include "State.h"

//-------------------------------------------------------------------------
CState::CState(const CStateDataPtr &pStateData) : CStateBase(pStateData)
{

}

//-------------------------------------------------------------------------
CState::CState(const char_t *szName) : CStateBase(szName)
{
}

//-------------------------------------------------------------------------
void CState::DoUpdate(CStateResult *pResult)
{
	pResult->AddActions(m_vActions);
}


DEFINE_RTTI_CLASS( CState, CStateBase );